Microsoft has released a preview of the next step in DirectX Raytracing to its Windows Insider Program, meaning developers can start to play with new performance enhancing features to deliver a better ...
Ray tracing performance on PC just got a quiet but significant push forward. Microsoft has officially standardized Shader ...
In a blog Microsoft is talking DX Raytracing Tier 1.1 and overall a previews a suite of new DirectX 12 features, including DirectX Raytracing tier 1.1, Mesh Shader, and Sampler Feedback. DirectX ...
After DirectX 12 Ultimate was announced, we started adding new tests to 3DMark to show how games can benefit from these new features. Our latest addition is the 3DMark Mesh Shader feature test, a new ...
At Gamescom 2025, Microsoft presented a new technology that could prove very important for PC gaming: DirectX Advanced Shader Delivery. This system is designed as a potential solution to the problems ...
The engineers on Microsoft's DirectX team are always busy bees, constantly working on one improvement or another. Today, the team announced that it's taking initial steps to get rid of a perennial ...