Last time, I talked about racing the beam, a type of graphics used when memory was scarce. Now it’s time to step into the future with more memory and talk about what modern 2D games still do to this ...
It’s the product that’s either going to transform the graphics chip industry beyond recognition or simply become another footnote in PC gaming history. Larrabee, Intel’s first foray into the world of ...
An Intel software engineer working in the company's visual computing group has revealed that Larrabee will focus on rasterisation, and not ray tracing like some of the marketing bods would have you ...
Theory and implementation of fundamental techniques for 3D rasterization. Topics include: linear algebra geometry, 3D camera motion, model and mesh construction, mathematical 3D animation, and ...
RAM chip manufacturer Micron has recently been making some interesting claims about its next generation of ultra-fast memory for graphics cards, GDDR7. Compared to what's currently being used (GDDR6X ...