Unity has been doing some major backflips in the last week since it announced a new Runtime Fee policy that would charge developers a fee for every copy of their game that was installed past a certain ...
Unity announced a new fee structure today, and developers are none too happy. “We are introducing a Unity Runtime Fee that is based upon each time a qualifying game is downloaded by an end user,” the ...
It's been almost a full week since Unity announced its controversial Runtime Fee, and the developer backlash continues. Studios around the world have expressed concerns that the new fee – charging ...
Install-based fees and vague guidelines abound. When you purchase through links on our site, we may earn an affiliate commission. Here’s how it works. UPDATE (Oct. 9, 2023): After battering the firm's ...
Unity has cancelled its runtime fee after "deep consultation" with its "community, customers, and partners." Last September, Unity announced it would impose a Runtime Fee on every install of a Unity ...
A year after Unity raised prices for enterprise and professional versions of its game engine, Unity added a new charge for smaller developers who meet thresholds for revenue and installs. Starting on ...